Classical
conditioning began with Pavlov’s work. He started a metronome (conditioned stimulus) at the same
time food was placed in a dog’s mouth (unconditioned stimulus). Quickly the sound of
the metronome alone caused the dog to salivate. Operant conditioning focuses
on the effects of reinforcement on desirable and undesirable behaviors. Changes in
behavior result from the consequences of previous behavior. People tend to repeat
a behavior that leads to a pleasant result and not to repeat a behavior that leads to
an unpleasant result. In short, when a behavior is reinforced, it is repeated; when it
is punished or not reinforced, it is not repeated.
The two types of reinforcement are (1) positive reinforcement,
which increases a desirable behavior because the individual is provided with a
pleasurable outcome after the behavior has occurred; and (2) negative reinforcement, which
also maintains the desirable behavior by presenting an unpleasant event before the
behavior occurs and stopping the event when the behavior occurs. Both positive and
negative reinforcement increase the frequency of a desirable behavior.
Conversely, extinction and punishment reduce the frequency of an undesirable behavior.
Extinction involves stopping everything that reinforces the behavior. A punisher is an
unpleasant event that follows the behavior and reduces the probability that the behavior will be
repeated.
There are four schedules of reinforcement. In the fixed interval
schedule, the reward is given on a fixed time basis (e.g., a weekly or monthly
paycheck). It is effective for maintaining a level of behavior. In the variable interval schedule,
the reward is given around some average time during a specific period of time (e.g.,
the plant leader walking through the plant an average of five times every week).
This schedule of reinforcement can maintain a high level of performance because
employees don’t know when the reinforcer will be delivered. The fixed ratio schedule
ties rewards to certain outputs (e.g., a piece-rate system). This schedule maintains a
steady level of behavior once the individual has earned the reinforcer. In the variable ratio
schedule, the reward is given around some mean, but the number of behaviors
varies (e.g., a payoff from a slot machine). This schedule is the most powerful because
both the number of desired behaviors and their frequency change.
Social learning theory focuses on people learning new behaviors by
observing others and then modeling their own behaviors on those observed. The five
factors emphasized in social learning theory are symbolizing, forethought, vicarious learning,
selfcontrol, and self efficacy.
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