The three categories of consumer decision
making are cognitive, habitual, and affective.
Consumer decision making is a central part of consumer
behavior, but the way we evaluate and choose products (and the amount of thought we
put into these choices)
varies widely, depending on such dimensions as the degree of novelty or risk related
to the decision. We
almost constantly need to make decisions about products. Some of these decisions are
important and entail great effort, whereas we make others on a virtually automatic basis. Perspectives on decision
making range from
a focus on habits that people develop over time to novel situations involving a great deal
of risk in which consumers
must carefully collect and analyze information before making a choice. Many of
our decisions are highly
automated; we make them largely by habit. The way we evaluate and choose a product
depends on our degree
of involvement with the product, the marketing message, or the purchase situation.
Product involvement
can range from low, where purchase decisions are made via inertia, to high, where consumers form strong bonds with what they buy.
A cognitive purchase decision is the outcome of a series
of stages that results in the selection of one product
over competing options.
A typical decision involves several steps. The first is
problem recognition, when we realize we must take some action. This recognition may occur
because a current possession malfunctions or perhaps because we have a desire for something new. Once the consumer
recognizes a problem and sees it as sufficiently important to warrant some action, he or she begins the process of
information search. This
search may range from performing a simple memory scan to determine what he or she has done
before to resolve the
same problem to extensive fieldwork during which he or she consults a variety of sources to
amass as much
information as possible. The World Wide Web has changed the way many of us search for information. Today, our problem is more likely to weed out excess
detail than to search
for more information. Comparative search sites and intelligent agents help to filter and
guide the search process. We may rely on cybermediaries, such as
Web portals, to
sort through massive amounts of information as a way to simplify the decision-making process.
In the evaluation of alternatives stage, the options a person considers constitute his or her evoked set. Members
of the evoked set
usually share some characteristics;
we categorize them similarly.
The way the person mentally groups products influences which alternatives she will consider, and
usually we associate some brands more strongly with these categories (i.e., they are more
prototypical). When the consumer
eventually must make a product choice from among alternatives, he uses one of
several decision rules. Noncompensatory
rules eliminate alternatives
that are deficient on any of the criteria we’ve chosen. Compensatory rules, which we are more likely to apply in high-involvement
situations, allow us to consider each alternative’s good and bad points more carefully to
arrive at the overall best
choice. Once the consumer makes a choice, he or she engages in postpurchase evaluation to
determine whether it
was a good one; this assessment in turn influences the process the next time the problem occurs.
The way information about a product choice is framed can
prime a decision even when the consumer is unaware
of this influence.
Principles of mental accounting demonstrate that the
way a problem is
framed and whether it is put in terms of gains or losses influences what we decide. In
addition, other cues in
the environment—including subtle ones of which we may not even be aware—may prime us to
choose one option over another. A prime is a stimulus that encourages people to focus on some specific aspect
of their lives. Much of
the current work in behavioral economics demonstrates how a nudge—a deliberate change by an
organization that intends
to modify behavior—can result in dramatic effects.
We often rely on rules-of-thumb to make routine decisions.
In many cases, people engage in surprisingly little
search. Instead,
they rely on various mental shortcuts, such as brand names or price, or they may simply
imitate others’ choices.
We may use heuristics, or mental rules-of-thumb, to simplify decision making. In
particular, we develop many
market beliefs over time. One of the most common beliefs is that we can determine quality
by looking at the price.
Other heuristics rely on well-known brand names or a product’s country of origin as signals
of product quality.
When we consistently purchase a brand over time, this pattern may be the result of true brand
loyalty or simply inertia
because it’s the easiest thing to do.
Marketers often need to understand consumers’ behavior
rather than a consumer’s behavior.
More than one person actually makes many purchasing decisions. Collective decision making
occurs whenever two or more people evaluate, select, or use a
product or service. In
organizations and in families,
members play several different
roles during the decision-making process. These roles include gatekeeper, influencer, buyer, and user.
The decision-making process differs when people choose
what to buy on behalf of an organization rather than
for personal use.
Organizational buyers are people who make purchasing
decisions on behalf of a company or other group. Although many of the same factors that affect how they
make decisions in their
personal lives influence these buyers, their organizational choices tend to be more rational. Their
decisions are also likely to involve more financial risk, and as
the choices become more complex,
it is probable that a greater number of people will be involved in making the decision. The
amount of cognitive effort that goes into organizational decisions relates to
internal factors,
such as the individuals’ psychological characteristics, and external factors, such as the
company’s willingness to tolerate risk. One of the most important determinants is the type of purchase the company wants to
make: The extent of problem-solving
required depends on whether the product or service it procures is simply a reorder
(a straight rebuy), a reorder with minor modifications (modified
rebuy), or something it
has never bought before or something complex and risky (new task). Online purchasing sites
revolutionize the way organizational decision makers collect and evaluate
product information
in business-to-business (B2B) e-commerce.
Members of a family unit play different roles and have different amounts of influence when the family makes purchase decisions.
Marketers have to understand how families make
decisions. Spouses in particular have different priorities and exert varying amounts of influence in
terms of effort and power.
Working women tend to command more power in purchasing decisions, but on the other
hand the significant growth
in the number of stay-at-home fathers also influences this dynamic.
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